About Calibracer
The company
Calibracer is the product brand of Williams Cloud Technology, LLC, founded by Tom Williams. We build developer tools. The kind of stuff we wished existed when we needed it.
The name
Calibracer combines calibration, the precision we obsess over, with bracer, as in armor. We build things that are accurate and don't break.
What we build
AgentUX is our Unreal Engine plugin. It opens up the entire editor as a JSON-RPC 2.0 API over WebSocket, and pairs it with UE-GraphRAG, a knowledge base built from the actual engine source code. Your AI gets to control the editor and actually understand what it's doing.
- 01 Editor Control: 662 methods across 45 handler modules covering actors, materials, sequencer, landscapes, PCG, Niagara, MetaHumans, and more.
- 02 Engine Knowledge: GraphRAG knowledge base built from UE source code. Your AI looks up the real API instead of guessing. Pro edition covers all 27 UE5 versions.
- 03 Skill Commands: 85 domain-specific skills for cinematography, animation, world building, gameplay, and more.
Need consulting?
Williams Cloud Technology also provides expert consulting for Unreal Engine workflows, cloud infrastructure, and digital twins. If you need hands-on guidance alongside our products, visit williamscloudtechnology.com.