Lessons
6 lessonsGuided workflows that teach you how to combine multiple AgentUX skills for real Unreal Engine projects. Each lesson walks you step-by-step through a practical workflow.
Skills tell you what each command does. Lessons show you how to combine them for real work.
Intermediate
3 lessonsBuilding a Cinematic Scene
Compose a short cinematic sequence from scratch. Place cameras, configure lenses, light the scene, block actors, and render with Sequencer.
Procedural World Building
Build a living outdoor environment. Sculpt terrain, place foliage, add water and weather, scatter objects with PCG, and set up streaming.
Gameplay Systems from Scratch
Wire up core gameplay with Blueprint logic, player input, ability system, save/load, and branching dialogue for an interactive experience.
Advanced
2 lessonsMetaHuman Animation Pipeline
Build a complete MetaHuman animation pipeline. Import, rig, retarget motion-capture animation, set up motion matching, and capture facial performance.
Performance Tuning & Shipping
Profile, optimize, and ship your project. Identify bottlenecks, leverage Nanite, tune the render pipeline, set up source control, and package for distribution.
How lessons work
Each lesson guides you through a complete workflow using multiple AgentUX skills. You will invoke skills one at a time in Claude Code, tell Claude what you want to build, and see the results in Unreal Engine.
Prerequisites: You need the AgentUX plugin installed and Claude Code connected to your Unreal Engine project.
Difficulty levels: Beginner lessons introduce core concepts. Intermediate lessons combine 5-6 skills into production workflows. Advanced lessons tackle complex multi-stage pipelines.