What You Can Build with AgentUX
15 runnable demo scripts. 5 annotated session transcripts. 558 API methods across 38 handlers. Every workflow below is backed by real, runnable code.
Choose Your Role
Every team member uses the Unreal Editor differently. Pick your role to see the workflows that matter most to you.
Build gameplay systems from plain English. Create Blueprints with variables, functions, and event graphs without opening the Blueprint editor.
Automate materials, lighting rigs, and cinematic sequences. Audit projects for asset issues in seconds.
Full JSON-RPC control with 558 methods. Batch operations, API version migration, and multi-Blueprint workflows.
Featured Workflows
Highlights from the demo suite, each backed by a runnable Python script.
Spawn 100 actors in a 10x10 grid with layers and lighting in under 10 seconds. The kind of batch operation that's impossible manually but trivial with AgentUX.
Describe a health system and get a complete Blueprint with variables, functions, event graph wiring, and compilation. No Blueprint editor needed.
Create a Level Sequence with a keyframed camera arc, camera cuts, and playback configuration from a single prompt.
Blueprint with trigger components, 20 collectibles in a circular pattern, tiered materials (gold/silver/bronze), and layer organization.