Inventory System
Gameplay SystemsBuild inventory systems: item DataAssets, component patterns, equipment slots, stacking, and GAS integration.
UE 5.0 – 5.7 · Invoke:
/skill inventory-system What this skill does
Build inventory systems: item DataAssets, component patterns, equipment slots, stacking, and GAS integration.
Covers
- Inventory component architecture
- Item definitions via DataAssets
- Equipment and slot management
- Item stacking and crafting
Does not cover
- GAS abilities → gameplay-abilities
- Data table config → data-tables
- UI widgets → umg-widget-basics
How to use
Invoke directly in Claude Code:
/skill inventory-system