Menu Systems
UI & InteractionGame menu architecture: main menus, pause menus, settings screens, widget stacks, and menu flow management.
UE 5.0 – 5.7 · Invoke:
/skill menu-systems What this skill does
Game menu architecture: main menus, pause menus, settings screens, widget stacks, and menu flow management.
Covers
- Main menu and pause menu
- Settings screens (video, audio, controls)
- Widget navigation stacks
- Save/load slot UI
Does not cover
- Widget creation → umg-widget-basics
- Gamepad navigation → common-ui
- Save data → save-system
How to use
Invoke directly in Claude Code:
/skill menu-systems