Performance Optimization
DevOpsOptimize rendering performance: draw call reduction, scalability groups, LOD tuning, instancing, and actor merging.
UE 5.0 – 5.7 · Invoke:
/skill performance-optimization What this skill does
Optimize rendering performance: draw call reduction, scalability groups, LOD tuning, instancing, and actor merging.
Covers
- Draw call reduction
- Scalability groups
- LOD and cull distance tuning
- Instancing (HISM)
- Actor and mesh merging
Does not cover
- Profiling and measuring → performance-profiling
- Nanite mesh optimization → nanite-optimization
How to use
Invoke directly in Claude Code:
/skill performance-optimization